import { isEmpty, random } from 'lodash'; const realtimeWatch = { state: { //汇总信息 countInfo: [ ], // 车辆选中数据 vheicleCheckArr: [], // 人员选中数据 peopleCheckArr: [], // 更新随机数 randomNum: 0, // 定时任务 treeInterVal: null, loading: false, //加载数据 }, mutations: { SET_REAL_DATA: (state, {key,data}) => { state[key] = data }, }, actions: { // 设置汇总信息 setCountInfo({ commit, state }, data) { commit('SET_REAL_DATA', {key: 'countInfo',data},) }, // 设置车辆选中数据 setVheicleCheckArr({ commit, state }, data) { commit('SET_REAL_DATA', {key: 'vheicleCheckArr',data},) }, // 设置人员选中数据 setPeopleCheckArr({ commit, state }, data) { commit('SET_REAL_DATA', {key: 'peopleCheckArr',data},) }, // Loading状态 setLoading({ commit, state }, data) { commit('SET_REAL_DATA', {key: 'loading',data},) }, // 定时器 setTreeInterVal({ commit, state }, {cb,time=30000}) { let that = this; that.dispatch('clearTreeInterVal') state.treeInterVal = setInterval(() => { that.dispatch('updataRandomNum') cb() },time) }, clearTreeInterVal ({ commit, state }) { if (state.treeInterVal) { clearInterval(state.treeInterVal) } }, updataRandomNum({ commit, state }) { let num = random(1, 1000) if(state.randomNum === num) { num = random(1, 1000) } commit('SET_REAL_DATA', {key: 'randomNum',num},) }, } } export default realtimeWatch